Sunday, March 18, 2012

Plants versus Zombies review (PC)



I'll get this out of the way right now: Popcap games is the king of casual games. They make fantastic games that get into your face in the way a mainstream game would, yet the games are ridiculously simple to play, accessible even in the most limited of schedules, and can keep you entertained for hours if time isn't a problem. Plants versus zombies is no exception. Lets go into detail about it, and why this is yet another popcap masterpiece that you can pick up for $20 or less on almost any platform.

Gameplay: The game seems quite familiar at first. You defend your home with sets of construct-able land. The construction here would be your garden of deadly plants. That's where the game gets weird. You put down pea shooters to shoot, sun flowers to beam sun down as a solar economy, and others to do whatever their specialty is. Generally speaking, these plants defend their lane. With about 5 lanes, you'll be building up an army of plants in your backyard. There isn't much direct control, but you wont be sitting around bored. You'll be always building faster, and stronger ways to take down the zombies. They'll be pretty relentless in no time. Football zombies, dancing zombies, and traffic cone zombies wont let you leave your mouse idle for long. Freeze them, burn them, or just shoot their heads off depending on what plants are put before them. If they get through, most levels have lawnmowers at each lane wired as an emergency lane clearing device that'll give you a second chance. The way the game works is pretty easy to learn. Zombies get low on health once you see their arm falling, waves come in based on a bar you see on the screen, and the sounds are clear for understanding if a plant was lost. Night time changes the way things work, with mushroom plants being exclusive to them yet the sun light is absent producing a slower income. The fun lasts for about 60 levels in adventure but there is plenty to do other than the main mode, and going back to play it puts twists on the gameplay and allows you to keep your unlocked plants.

Mini-games, survival, a garden sim, and more put you through more than a simple play through on story. You'll be bowling zombies, playing as zombies, and playing through other pop cap games with a zombie spin on them in the mini-game area. Survival puts you through an interesting pace as you choose the plants you take, and then get to choose again for a harder wave of zombies while you can still keep whatever is on your garden. This is probably my favorite mode as it makes your more strategic, and sometimes gives your risky options. For example, if you have all your sunflowers set up and a good or even overdone money supply you can remove sunflower from your inventory for another weapon or defense plant. If they destroy what you had though, you'll lose all money supply and can't replace them unless you survive that round. The garden simulator, or zen garden, is a garden where you grow plants from the main game for cash. Give them water, fertilizer, and keep them happy with a number of tools like a music player. They produce little coins, and can be sold for big cash if you've taken care of them. This comes in handy for the game's shop. Sometimes you'll have to do some expanding, like buying a night garden for your mushrooms.

My only complaints for the game are very minor. While I enjoy the campaign mode, and understand the way its made replayable it also has the drawback of no level select. Want to completely bombard level one zombies with all you've got? To bad, have to beat the entire game again since you just got to level 2. Also the way things are locked down and shop prices are sky high until you complete the game kind of forces you to play the main mode first, which would usually be great. However in this case, it's a stab to the casual audience for obvious reasons and it can just be annoying sometimes. It clashes with the other flaw, and your stuck with a linear climb through 60 levels with few breaks (you get a couple of unlocked mini-games), and no level select. Once you beat the game its paradise. Until then, the same mode starts to ache around level 35 and you just want one survival match.... sorry, you'll have to do 25 more first.


Graphics: Do I really need to say anything? It's a 2D toony world made to just be universally pleasing. Nothing special or shiny, but it's impossible to point out a single flaw. It'll run well on any device imaginable, and the plants seem to have funny faces (Coffee bean's face is awesome). What's more to say?

Sounds: The sounds are in line with the graphics. Gulps when zombies eat stuff, They occasionally moan "brains", and music kicks in when times get intense. Not epic music or anything, just piano music setting in with the right tone. The music sinks in with your mind, and I have no complaints about it. So I think it works out quite well. The crazy man that helps you mumbles with text applied for words, and you really do understand him to be crazy with his mumbles just as his name suggests. Although I'm sure the credits music wont be to everyone's liking, it's certainly better than most boring game credits.


Gameplay: 9/10 The game is yet another one of pop caps classics. A defense game with charm, fun, and tons of modes and plants. While I don't agree with the way the main mode was worked in, locking out everything and having no level select, I think this is still a forgivable flaw considering how much enjoying there is in the total game.
Sounds: 9/10 Can't complain here. Basic sounds, classic zombie moaning, and it works with its graphics to create a sense of simple=fun.
Graphics: 9/10 Same as the sound. Basic 2D toon graphics that can please both the family and the hardcore zombie fan. I love the little faces on the plants to.
Replayability: 10/10 This game features plenty of modes, a great formula, and there isn't a single thing about this game that isn't fun the 3rd, 4th, or 5th time you've play it. I guess it gets old eventually like everything, but there is a big emphasis on "eventually".
Overall: 9/10 I don't have to tell you why. You'll believe it if you understand the rest of the reviews, or if you've ever picked up a popcap game before. Enjoy getting lost in this wonderful game, and then explaining why you didn't understand where all those hours went.

Wednesday, March 7, 2012

Lost Treasure: Three awesome games you've never heard of!


There always seems to be those odd games that are ridiculously fun, yet never get any commercial time or real respect outside of your household. Sometimes it's because the game bombed, and your just lucky enough to find the fun in it rather than hating it because a reviewer told you so. Most of the time, it's due to just rotten luck and lack of marketing or lack of people who talk about it. Sadly some amazing games are left out of the spotlight. Here's a list of some great games that you may have never have heard of, or have only gotten a hint of. Sorry for the linked pics, blogger has a bad picture system that forces any pictures to the top of the article.


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TimeSplitters (series, PS2/Xbox):

Okay, so if you know me maybe you have heard of this one. If I hadn't played Killzone, or TF2, you would never get me to shut up about how awesome Timesplitters was. It's an FPS with a good cult following because they have experienced the possibilities of a time traveling game with a map editor, a grand arcade mode, humor, and enough options to never play the same thing twice. Quickly, name how many games have a mafia, zombies, aliens, secret agents, cyborgs, and gingerbread men with miniguns all on the same storyline. Even harder to imagine: All of those in the same multiplayer match. Welcome to timesplitters2 my friend. Then go enjoy 3. The series is something you must experience, especially for its bot multiplayer. Sadly it never got too popular, mostly because it was in the halo era and that's what was big. Timesplitters was more of a style like Quake + 007 (the N64 one), and on top of that just had nothing to put it in front of people's faces. You either found it on the store and took a chance, or saw a friend play it and enjoyed some co-op with them. Apart from that it was highly unlikely that you would ever play it or know about it.

Fur Fighters: viggo's revenge (dreamcast, PC, PS2).

Now this one is a bit weird. Some would say it failed with controls, and others would say it was just because it just never got popular. I wouldn't know because I can't recall anything about the dreamcast time when it originally released.Whatever it was, people missed out. Yes I dealt with the PS2 remake with awful controls, but it's worth it for the game. The game was a strange 3rd person shooter, with the theme being stuffed toy animals who lived in their own world and wanted to kill each other. My mind is a bit foggy on story, but the goal was that the family of the all 6 of the main characters were taken hostage, or mutated by an evil cat criminal named Viggo. You take them back with plenty of traditional, and new elements alike going from different worlds and collecting the kidnapped kids and fighting bosses who were mutated relatives of a certain character. Tweak the dragon and the boss fight with his mother (Giant cyborg dragon burning new york city) was obviously the coolest one in my opinion. The game is enjoyable for its humor, mechanics, and just plain fun for the sake of entertainment. The art style was also pretty creative, especially because cell shading was still new for the time.

Resistance 3 (PS3):

Okay, so I'm cheating a bit here. This had marketing, two big companies, and the online is still active with people. So what's the problem? It's ignored. Big time for what it is. The hype apart from IGN was actually a bit low for an exclusive that sony owned and Insomniac developed. The game ended up trying new things, and taking risks to be different and interesting. Insomniac apologized for the confused and super generic Resistance 2, and proved their apology with this game. What happens after release? Nothing. No big story discussions, no serious responses to the many good reviews, and the sales were pretty low to. It's one of the best post-apocalyptic games out there (and there are way too many of those right now), and it's like nothing happened after the release. WTF!? I can tell you first hand that it's fascinating, different, has a great story with no cliffhangers, and has IMO the best multiplayer of the series despite losing the fun co-op R2 had. Nobody I know has played this, some ask me if the 3rd even came out, and you'd have to look for it on the internet to hear anything about it anymore. This game didn't deserve to disappear, and this is coming from someone who has been for the most part disappointed by the series. DLC for mass effect, and COD get more attention than this entire game. What is wrong with the world?
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Might do more of games that you've never heard of, but for now I'll just leave 3 here.

Tuesday, March 6, 2012

10 Simple joys in life

The world is so messed up right now with all the financial problems, confusion, and bad government. As a society, it doesn't help that we in fact remember bad things easier than the good. That's why some seem to hold split coffee as a day destroyer while enjoying the coffee is just "meh" and has no real daily effect to most people. So it's good to take the time and be more thankful than usual for the simple yet awesome things in life. Here are 10 of those simple joys that I love.

#1: That first sip of hot tea that you or someone else fixed.
#2: A rainy day. I just love them for some reason. Throw in some fog to, please.
#3: Wearing the perfect socks... so warm on my otherwise cold toes.
#4: Watching the sun rise or set
#5: Laughing at something. Anything. Laughter is just awesome!
#6: Listening to the world when no one is around.
#7: Having a memorable chat with friends and family.
#8: That feeling of completing something once you... well, complete something.
#9: Watching a thunderstorm as you try to sleep. I don't know why I like this, but I just do.
#10: Watching this video: http://www.youtube.com/watch?v=NqV3clvlC4Q and saying that the world really is "just awesome".
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Well that's my list of simple things that I enjoy. Please feel free to add in your own in the comment section, and have a good day!

Monday, March 5, 2012

Hello!

I wanted to kindly welcome you all to my blog. Feel free to read the "about me" thingie (whenever I get it up, an error messed me up last time I tried). created this blog for a few reasons:
A) Because They're quite entertaining
B) The world's most awesome forum has had to close due to the lack of activity. Most of you reading this are probably from that forum, and I will inform you that if you ever actually took an interest in the weird editorials, reviews, lists, rants, etc that I did then you can find them here since I can't post those on steam. If your not interested, then you can skip those posts and I'll just enjoy talking to myself. :P I just enjoy games and journalism, so I get a lot of entertainment out of writing those kinds of things.
C) I might also post stories here, if I ever get in that mood again.
D) Just for those weird moments that I feel like I need a blog post to express something random.

So I'll be posting something else shortly I'm sure, stay tuned. I had an idea for a good article, but It slipped my mind... damn. I'll try to keep this blog in better shape than my dragon's lair blog. I think I'll have more to do with this one.

Oh well, here's a random pic for the sake of it! Enjoy the world's cutest dingo pic, although be careful as it doesn't stay too cute for long.

Too good for fun

Before I even start, I know in some capacity this article is either silly, or ironically getting worked up in semantics as a resp...