Wednesday, October 5, 2016

In space, no one can hear your hdd scream


Here we go again, and funnily enough, with the same game franchise. On a new article on destructoid, there is a pretty clear observation the game will take around 130gb for the special version with Modern Warfare's remaster, 40gb for the remaster, and 90gb for the main game that... honestly, less people want. Now I could tear into the very fact that they intentionally designed this in a bullshit DRM-riddled way that forces you to have the disc and everything installed just to play the best version of a game made back in like 2007. However the real issue I want to discuss is that some people just wont be able to play either of the games themselves in a practical manor. If you missed my old rant, it might be worth seeing again as a lot of it is still relevant.

Now I will offer the disclaimer that since this game isn't even out, we may find something doesn't match up right. This isn't the first time a box warning was off-key for the space demanded, with some games under and over-doing their stuff from the marking (but with one-fucking-hundred and thirty, I can't imagine it under-estimating). So I'm really, really, really keeping my fingers crossed this is just compensating for the estimated DLC and patching plans in some weird move.... because if not, fuck you, 'cus that's what's coming next in addition to that 90gb/130gb game size! I can't imagine why it'd be that size, but then again we covered the likely obvious reason in the last article on this; absolute disdain for basic compression and quality. Either that, or everyone has 4K textures for each hair of their body.

COMPRESSION! DO YOU SPEAK IT!

So let's assume it was going to be 90gb/130gb because it's still all we have to go on. So last night I tried downloading Resident Evil remake off of PSN thanks to +. That's about a 15gb game, and it took relatively around 8-10 hours. I don't have a bad internet connection. I can often go about watching HD youtube videos while two other people stream netflix or Hulu on separate TVs, and still have a game downloading in the background (sometimes that means dropping the stream quality, but only occasionally). My internet isn't some stone age stuff, and even I'm fearing for this kind of thing. However for some people, it truly is stone-age stuff, and yet they're about to have their little camp fire rained on. We're not just talking about little communities, but also mixed service from american companies with a careless monopoly, and the entirety of the Australian continent. For others (arguably less fortunate), there's monthly data caps that this game alone makes up about half of, which means you're practically budgeting the very use of your internet and just installing this game to working conditions is a matter of spending half your monthly pay at the liquor store.... except, we're also talking about people spending $60+ on the game as well. Oh, and let me remind you, this game's center of attention is online play! So you're practically giving up youtube, and netflix for November just to access your COD game.

Look, whether you're just impatiently waiting for the game to install everything after deleting some games you haven't played in a while, or you're actually planning around the game and knowing that even then you're actual play day is two days after release (due to download wait), this should be concerning. With the upcoming consoles being even more demanding and begging for higher textures before devs know shit about what they're doing here, it's not going to get any better. Some people are going to absolutely need discs to even get the first 50gb off the ground, and thus it's also a detriment to people who rely on digital media (which is a weird choice anyway, but at least it's usually a choice). This is just a general disaster to HDD drives, and the conditions of the internet, and it's a careless and stupid move that gets between you and the basic game you're playing. 130gb? What the fuck are you thinking Activision and Infinity Ward!? What are you designing that takes that much space, and why are you so stupid as to lock the remaster with this insane requirement? Memory, and game spaces are genuinely getting to be a problem to the point where people can't even play the games anymore. If something isn't done to fix this issue, I can't imagine this ending well for the gaming industry as it tries to progress with ridiculous and unjustified HDD eating problems. This isn't just a problem anymore with 500gb being too small of a console HDD (even if that's part of the issue), this is a problem with the games themselves being too big to even use for some people.

Smile pending for a 2 day download now

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